RAISE

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Welcome to RAISE, the project that aims to Raise Awareness and Interest in STEAM Employment.

Project Number: 2017-1-MT01-KA202-026978
The project is Co-funded by Erasmus+ programme of the European Union

Project Duration:

37 Months: 20/11/2017 till 17/12/2020

Project Beneficiary:

Project Partners:

Project Highlights

The STEAM field is one of the main agents of change in the 21st century. Efforts need to be made to create more awareness and interest in STEAM employment. The RAISE project was a step towards achieving this goal across several European Union countries.

The European Commission has worked towards reducing the skills mismatch being observed around Europe. Policies were drafted to address these skill shortages and surpluses due to changes in the employment sector, which required Europe’s population to develop new skills. Through the project, information was provided on the qualifications and soft skills required by employees for particular STEAM careers, with VET education being given priority. By doing so, individuals were empowered while ensuring that everyone had equal access to knowledge about opportunities in the job market, not only in their home country but also in a total of 5 European countries.

New Skills Agenda for Europe (2016) stated that by raising awareness of Vocational Educational Employment, more people would make vocational education their primary choice (European Commission, 2016, p. 3). Surveys (Rosa, Pisa & Timss) show that 13- to 15-year-olds in developed countries do not believe that science is important for their careers (inGenious, 2014) and very few aspire to become scientists (ASPIRES, 2013). Furthermore, most students and families are not aware of what science can lead to in terms of careers (ASPIRES, 2013). The technological application produced in this project provided guidance and counseling on VET careers in Europe, with the primary focus placed on the partner countries, and helped to motivate users to take up a career in STEAM.

A number of open educational resources were developed throughout the duration of the project, which were made available for educators and science communicators to download and use with their respective students and visitors. Career Cafés and Career Days were organized to encourage dynamic, two-way interactions between students and professionals working in the field. Training was also provided to partner organizations, who held sessions with educators from partner countries to build a network of STEAM Ambassadors, all of whom worked towards achieving the objectives of the project.

The project successfully achieved the below objectives:

All these resources can be accessed for free by accessing this Link.

Check out the RAISE Erasmus+ Project Concluding Webinar here

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